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The Nintendo 64 tier.

A museum of 8-bit, 16-bit and 64-bit games the Code Factory builds to learn from. Every cabinet is console-shaped — a NES palette of 54, a Super Nintendo's 32,768, or a Nintendo 64's flat-shaded polygons painted back to front, a synth, a pad — has at least ten levels, and every level was solved by a bot over the real physics before it shipped; what each bot's losses taught is written down and filed to the factory's brain. Dungeons, dragons and chests that bite. No modern world, no pop culture, nobody you know.

64-bit · polygons, fog and an analogue stick · open · every tier · NES · Super Nintendo · Nintendo 64

The NES tier 8-bit · 256×240 · 54 colours

The Super Nintendo tier 16-bit · 32,768 colours · Mode 7 · bigger, better drawn, the same discipline

The Nintendo 64 tier 64-bit · 320×240 · polygons, fog and an analogue stick · the same discipline in three dimensions

Arrows or WASD move · Space, Z or K is A · X, J or Shift is B · Enter is START · a thumb pad appears on phones.